hush: simplify insert_job_into_table() a bit
No binary (build failed)
—
(log yok)
| @@ -3527,9 +3527,8 @@ static int reserved_word(o_string *word, struct parse_context *ctx) | |
| if (r->flag & FLAG_START) { | |
| struct parse_context *old; | |
| - | old = xmalloc(sizeof(*old)); |
| + | old = xmemdup(ctx, sizeof(*ctx)); |
| debug_printf_parse("push stack %p\n", old); | |
| - | *old = *ctx; /* physical copy */ |
| initialize_context(ctx); | |
| ctx->stack = old; | |
| } else if (/*ctx->ctx_res_w == RES_NONE ||*/ !(ctx->old_flag & (1 << r->res))) { | |
| @@ -7222,19 +7221,18 @@ static void insert_job_into_table(struct pipe *pi) | |
| struct pipe *job, **jobp; | |
| int i; | |
| - | /* Linear search for the ID of the job to use */ |
| - | pi->jobid = 1; |
| - | for (job = G.job_list; job; job = job->next) |
| - | if (job->jobid >= pi->jobid) |
| - | pi->jobid = job->jobid + 1; |
| - | |
| - | /* Add job to the list of running jobs */ |
| + | /* Find the end of the list, and find next job ID to use */ |
| + | i = 0; |
| jobp = &G.job_list; | |
| - | while ((job = *jobp) != NULL) |
| + | while ((job = *jobp) != NULL) { |
| + | if (job->jobid > i) |
| + | i = job->jobid; |
| jobp = &job->next; | |
| - | job = *jobp = xmalloc(sizeof(*job)); |
| + | } |
| + | pi->jobid = i + 1; |
| - | *job = *pi; /* physical copy */ |
| + | /* Create a new job struct at the end */ |
| + | job = *jobp = xmemdup(pi, sizeof(*pi)); |
| job->next = NULL; | |
| job->cmds = xzalloc(sizeof(pi->cmds[0]) * pi->num_cmds); | |
| /* Cannot copy entire pi->cmds[] vector! This causes double frees */ | |
| @@ -7267,7 +7265,6 @@ static void remove_job_from_table(struct pipe *pi) | |
| G.last_jobid = 0; | |
| } | |
| - | /* Remove a backgrounded job */ |
| static void delete_finished_job(struct pipe *pi) | |
| { | |
| remove_job_from_table(pi); | |
| @@ -9904,8 +9901,8 @@ static int FAST_FUNC builtin_wait(char **argv) | |
| if (ret < 0) | |
| ret = wait_for_child_or_signal(wait_pipe, 0); | |
| //bash immediately deletes finished jobs from job table only in interactive mode, | |
| - | //we _always_ delete them at once. If we'd start doing that, this (and more) |
| - | //would be necessary to avoid accumulating dead jobs: |
| + | //we _always_ delete them at once. If we'd start keeping some dead jobs, this |
| + | //(and more) would be necessary to avoid accumulating dead jobs: |
| # if 0 | |
| else { | |
| if (!wait_pipe->alive_cmds) | |